Charting Guide
Supported Formats
DanceJump supports standard StepMania files:
- .sm (StepMania)
- .ssc (Simfile)
Core Tags
These tags are parsed and used for matching and sync:
- #TITLE and #ARTIST for matching.
- #OFFSET for the sync point (can be negative).
- #BPMS for BPM segments.
- #STOPS for pauses.
Note Types
Supported
- Tap (1)
- Hold head (2)
- Hold tail (3)
- Roll (4) is treated as hold
Visual Only
- Mines (M) render visually but do not deal damage yet.
Limitations
- No fake notes or fake regions.
- Scroll speed changes are ignored (player controls scroll speed).
- Warp segments are ignored and played through normally.
Tips for Great Sync
- Get #OFFSET right first. It is the most important tag for sync.
- Test on the same video timing you expect players to use.
- Consider multiple difficulties to match the in-game levels.
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